Code of Conduct · v1
The Fórmula do Dota de Corrida
The point here isn't to entertain you — it's to change you from the inside, in the way you think, play, and react to Dota.
❗ IT'S NEVER THE OTHER PLAYER'S FAULT ❗
The responsibility is always yours, 100% of the time
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The Mission
“To forge at least 200 players to the Immortal medal, 100% legitimately.”
01
The 14 Principles
The Fórmula do Dota de Corrida — the principles that govern the culture. Mental, technical, and progression.
Mental and behavioral
It's NEVER the other player's fault
The responsibility is always yours, 100% of the time. Blaming others is the number one source of conflict inside a match. The moment you stop looking at others and start looking at yourself, you begin to see where you can improve through honest self-criticism.
Frustration is born from unmet expectations
Expecting teammates to pick the heroes you'd want, wanting them to make plays the way you would, counting on a specific call for help that never comes — all of it breeds frustration, because you're projecting an outcome that doesn't depend on you alone. Training yourself to place no expectations on others strengthens your emotional intelligence during matches.
Cognitive parallax
Every player reads the game differently, according to their own perspective. There is no absolute truth in any single play: what looks right to you may make no sense to your teammate in that moment. The more you accept this reality, the fewer internal and external conflicts arise — and the better you perform.
Making mistakes is part of learning
Don't fear your mistakes — they're the first step toward improvement, as long as you own them and learn from them.
Either you win, or you learn
There will be matches where, no matter what you do, the loss is inevitable. But that can't — and shouldn't — break your consistency. Every defeat must be seen as a point of growth. Losing is part of it. Improving is a choice.
It's not arrogance, it's responsibility
99.5% of players don't know how to play Dota 2. You've become superior to the other 9 players in your match — superior in knowledge, in emotional control, in your ability to adapt. Knowing more means that now it's you who carries the win.
Technical and execution
Net worth (gold) over time is the real KPI
Frags/KDA don't define your performance — they're just a consequence. The true performance indicator is the amount of net worth (gold) accumulated or extracted from the map relative to time. That's why the clock must be your primary guide for every decision.
Measurable goals (500 GPM)
As a Core: 5,000 gold by minute 10, 10,000 by minute 20. As a Support: half of that — 2,500 by minute 10 and 5,000 by minute 20. These numbers equal 500 GPM (gold per minute), the minimum acceptable for anyone who wants to extract the most from the resources available on the map.
Playing Core is easier
The more net worth you accumulate in less time, the simpler your decisions become. With more resources, you get access to better items, greater impact in fights, and the ability to dictate the pace of the match.
Mid is the best lane to grow
You share experience with no one. It's possible to hit 1 level per minute — the level race. If you haven't reached Immortal yet, play Mid until you've at least hit Divine. It's the fastest, most efficient path to developing your overall sense of Dota 2.
Solo Mid OR a full stack of 5
Only two setups work: 100% solo Mid (with chat muted in the social settings) or a full party of 5. Any other combination stalls your growth, because it mixes coordination with isolation.
Smurfs offer a challenge
The presence of smurfs changes neither your MMR nor your growth process. A smurf offers a challenge — after all, you can only improve by facing people better than you. Even if you lose 99% of your matches against smurfs, always see the upside: either you win, or you learn.
Progression
70% win rate → +1000 MMR over 100 matches
At a 70% win rate, 100 matches give you 70 wins and 30 losses. A net surplus of 40 wins × 25 MMR = +1000 MMR. Playing 5 matches a day, you complete the 100 matches in 20 days — and climb 1000 MMR. The secret is staying consistent and following the method.
Guardian → Divine in 2 months
Guardian sits between 800 and 1800 MMR; Divine starts at 4600. Holding a 70% win rate, it takes around 300 matches — playing 5 a day, roughly 2 months. With method and discipline, months of frustration turn into real, tangible progress.
02
The 15 Toxic Patterns
Behaviors incompatible with the FORMULADOTA culture. They lead to a warning, suspension, or ban according to the rules below.
Blame Culture
- • Always blaming others for your own mistakes — "mid diff", "pos 5 bot", "noob carry".
- • The "I played well, the team is just bad" mindset.
- • Inability to take responsibility for your own decisions.
Giving Up Early (Give Up Mentality)
- • By minute 10-15 they're already typing "gg go next" in chat.
- • They refuse to fight or to try and turn the match around.
- • They write off the match over small mistakes or early disadvantages.
Forcing Unsuitable Strategies (Stubborn Playstyle)
- • Insisting on off-meta tactics or heroes without mastering them.
- • Failure to adapt to what the match demands.
Lack of Communication or Toxic Communication
- • Completely ignoring chat and pings, or using them only to flame.
- • Chat/voice spammers who insult and get in the team's way.
Rage Quit / Disguised AFK
- • After dying a few times, they go farm jungle without interacting with the team.
- • They leave the keyboard and wait for the match to end.
Intentional Feeding (Griefing)
- • Out of wounded ego or a tantrum, they start dying on purpose.
- • Mindset: "if you won't do what I want, I'll feed until this ends."
⚠ Feeding in a match with a coach goes STRAIGHT to a 14-day suspension.
Inflated Ego
- • "I deserve to be in Ancient/Divine, but my team holds me down here."
- • They use this as a justification for toxic behavior.
Fights Over Role and Lane
- • Fighting over a lane or role that's already taken (2 mids, 3 carries).
- • Mindset: "if it's not my way, it won't be anyone's way."
Disrespecting Leadership (Anti-team)
- • Refusing to listen to calls or follow the team's plays.
- • Playing selfishly, ignoring the team.
- • Refusing to accept suggestions, even polite ones.
Prejudice, Xenophobia and Racism
- • Offensive comments about nationalities, accents, and playstyles.
- • Examples: "Brazilians only know how to feed", "Russians are all trolls", "laggy Peruvian".
- • They contribute to a toxic, disrespectful environment.
⚠ Immediate ban. No warning, no second chance.
Hero Simulator
- • Knows how to use the hero's abilities but plays with no game objectives (the clock, net worth, runes, the experience altar).
- • Reacts to the opponent's plays instead of extracting net worth in the shortest time possible.
- • Valve itself has admitted it: 99.5% of players don't know how to play Dota 2 — they play on autopilot.
Placing Expectations on Others
- • Expecting a pull from the support, a gank from mid, specific help from a teammate that never comes.
- • Distinct from "frustration is born from expectations" (the mental principle) — this is the ACTIVE BEHAVIOR of projecting outcomes onto others.
- • You can (and should) place expectations on yourself. On other people, never.
Systemic Victimhood
- • Building a chronic victim identity: "matchmaking is out to get me", "the bad luck is always on my side", "Dota is unfair to me".
- • Distinct from Blame Culture (#1) — it's not a one-off reaction to a match, it's a recurring pattern.
- • Every time you lose and pin it on others, you build a shield against your own growth.
Refusing the Post-Loss Audit
- • An anti-pattern of OMISSION: failing to ask the pivot question after every loss.
- • The canonical question: "what could I have done differently to win this match, even with the team playing badly?"
- • Without the audit there's no learning — and without learning, a loss stops being a step up and becomes a cycle.
Seeking Fun in a Space of Competition
- • Joining FORMULADOTA looking for fun violates the cultural contract.
- • This isn't a place to have fun — it's a place to learn, grow, and compete.
- • Competition isn't tied to fun. If you want fun, play Turbo or Unranked.
03
Progressive Moderation System
Every recorded violation cites the principle or anti-pattern that was broken. It's not arbitrary punishment — it's enforcement of the rule you accepted when you joined.
Warning
First violation. You receive an email + a Discord DM citing the principle you broke. Your account stays active.
Suspension
Second violation. Account suspended for 7 days (configurable from 1 to 30 days). No access to matches, sessions, or purchases during that period.
Ban
Third violation. Permanent ban. Any remaining balance is refunded case by case, except in cases of fraud or prejudice (no refund).
Automatic reset: 180 days with no new violations resets your counter automatically — you return to normal status.
Right to appeal: you can contest any decision through the official Discord. The FORMULADOTA team reviews each case individually and reverses it manually if it finds a mistake was made.
04
Final Commitment
It's not arrogance. It's responsibility. Knowing more means that now it's you who carries the win.
The mindset here is competitive. At times you'll have to set aside habits or preferences that don't contribute to your growth.
